This is an explanation of how weapons work, the categories, and the list so far.
How they Work
-There are 3 slots. 1st slot is left hand. 2nd slot is right hand. 3rd slot is powers.
-To drop the weapon you have, hit 1 to drop the left weapon, and hit 2 to drop the right weapon.
-Weapons will come in boxes with a logo and its name on them. Press E to pick it up. If you have 2 weapons, it will tell you to drop one if you want this item.
Categories
- Guns
- Pistol
- SMG
- Shotgun
- EMP (Disables main hand gun on a player for 5 seconds)
- Flame Thrower
- Explosives
- Grenade
- Rocket Launcher
- Land Mines
- Detonator Bombs
- Powers (Pick up 3rd Slot Time Usage)
- Speed (30 Seconds)
- High Jump (30 Seconds)
- Slow World (30 Seconds - 10 Second recharge, 3 time use, 3 second slow time. Slows all users within a 10 foot radius)
- Misc
- Throwing Knives
- Ice Axe (Climb Walls + Knife)
- Boxing Gloves
- Ninja Flash (Flashes enemies and jolts you in the air)
- Rock (Stuns player for 2 seconds)
More Weapons and Info to be updated...
Friday, June 8, 2007
What is it?
DualDM is a crazy deathmatch game where dual wielding is the main point to the game. You can only have 2 weapons at a time. There will be boxes with weapons all around and ammo boxes to fill them. The choice is all up to you. The system of firing consists of using the left and right buttons (Left button fires left weapon, Right button fires right weapon). So choose your combination wisely because the combination can make you, or break you (I.E. Grenade + Crowbar, Dual Machine Guns, and anything else you can think of). We hope to add up to 15-20 creative new weapons to the game when its final. The weapons are all game play focused to make it as fun as possible.
Rough Mockup of HUD we want
Rough Mockup of HUD we want
Subscribe to:
Posts (Atom)